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Learning Fulldome

Resources from our community of dome theater professionals

A Perspective on Standards For Digital Immersive Theaters PPT

IMERSA

A proposal for Dome Standards Spatial resolution, luminance and system contrast

Martin Howe

All Digital Fulldome Immersive Theater Technical and Cost Considerations

Caskey, Neafus

Best Practices & Guidelines for Immersive Cinema, part1

We describe the critical ways in which the fulldome medium is different from traditional film and what that means for the film-maker. 

Neafus, Wyatt, Yu

Best Practices and Guidelines for Immersive Cinema, part 2

In Part II of this paper, we will identify directorial choices about what and how content is shown in the dome theater.

Neafus, Wyatt, Yu

Developing a Fulldome Standard: A Historical Perspective for Success

Jim Costigan & Blair Parkin

Development, Testing and Implementation of Digital Imaging Techniques for Enhanced Learning Applications in HD, 3D and Dome Theater Immersive Environments

Digital Cinema System Specification

Digital Dome Fraunhofer

Digital Domeocracy: Fulldome Systems are Good News for Science Education

Bayley Silleck

Digital Fulldome Techniques and Technologies

Paul Bourke

Digital FullDomes: The Future of Virtual Astronomy Education

Ka Chun Yu

Digital PlanetariumBased Immersive Musical Performances

Ka Chun Yu, Trace Reddell, Leslie Gaston and Nigel Jenkins

Dome Survey Research Summary

Domography and High Frame Rate

Pertaining to my research about the future cinema, especially the change of the visual dramaturgy in context of ‘new’ technologies like 3D, full dome, VR, HFR and so on, I will outline the importance of visual narration. This paper shows some results of the studies and how HFR can support spatial films in their dramaturgy. Also, I will outline the change of the visual dramaturgy in the dome - how the 'domography' should be made to fascinate the audience.

Maren Kiessling